April 1, 2011
March 22, 2011
Paso Doble teaser
Busy, busy, busy. That is how I would describe my days lately. If it's not the film, it's the demo reel. If it's not the demo reel, it's the portfolio. The end of school is just a few weeks away, so it's time to really buckle down & get things done.
People have been asking to see something from my film, so here is a little teaser. It's the opening dance , which is my twist on a Paso Doble. I don't want to give too much away, so you'll have to wait until graduation to see more!
***Thank you to Dan Sprogis for helping me paint this beast.
January 3, 2011
Quadrupeds 101
While working on the film I've also been juggling CG animation. Realistically, how many hand-drawn films are being made today? Yeah, so I've recently taken an interest in Maya, and guess what? I actually like it!
I'm almost done my first scene, but already moving onto my second; a dog walk to run to jump. Taking the Jason Ryan approach, I've drawn thumbnails in Flipbook first. If you're a 2D animator wanting to branch off into CG, this method is very logical.
Anyway, I'll post both of the rendered scenes when they're ready to be seen. For now, chicken scratched keys...
I'm almost done my first scene, but already moving onto my second; a dog walk to run to jump. Taking the Jason Ryan approach, I've drawn thumbnails in Flipbook first. If you're a 2D animator wanting to branch off into CG, this method is very logical.
Anyway, I'll post both of the rendered scenes when they're ready to be seen. For now, chicken scratched keys...
Quadrupeds 101 from Jamie Metzger on Vimeo.
December 6, 2010
the animation that almost was, but may be again
Part of my apprenticeship with Charlie this past summer was animating a two-person scene. I'd roughed in the keys, he'd given amazing feedback, and then the monster that is fourth year took over my life. I might find time to come back to this, but it will have to wait until after grad. Nonetheless, here are a few snippets.








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