January 3, 2011

Quadrupeds 101

While working on the film I've also been juggling CG animation. Realistically, how many hand-drawn films are being made today? Yeah, so I've recently taken an interest in Maya, and guess what? I actually like it!

I'm almost done my first scene, but already moving onto my second; a dog walk to run to jump. Taking the Jason Ryan approach, I've drawn thumbnails in Flipbook first. If you're a 2D animator wanting to branch off into CG, this method is very logical.

Anyway, I'll post both of the rendered scenes when they're ready to be seen. For now, chicken scratched keys...

Quadrupeds 101 from Jamie Metzger on Vimeo.

8 comments:

Sandra Loke said...

Happy New Year Jamie, nice work hun :)

Aminder Dhaliwal said...

I really admire your work ethic :)

andre medina said...

Tell Anna Bron I said hi! Thanks for looking at my ish.....your work is really impressive!

andrewperez15 said...

you are going to be one amazing animator when you get out there.

Jamie said...

thanks for all the nice comments, guys. :)

Anna Bron said...

looks great!

Freckles said...

nice blog! love the film!

Nancy said...

Hi Jamie,
The thumbnail approach is standard among CGI animators and all 'hand drawn' animators. It's rehearsal for the scene.
Pros will know that you know what you are doing when you show them thumbnails ('scratchy' is best, too.No one needs to see cleanups if the poses are clear.) Congratulations on your Pixar internship!