September 30, 2013


Hello bloggers! In an attempt to balance work and life (a very important cause to me), I am starting a business that will free me up to paint full-time, raise my future family, and fuel my love of music, festivals, and ice cream!

I'm giving away great swag including ORIGINAL PAINTINGS! Check it out, and please share, share, share the campaign! Thanks guys!

November 5, 2011

The Pixar Reel

The good, the bad, and the ugly from my Pixar Animation internship. Hopefully you can see some progress between the newer and older pieces. Also, note that a couple of the pieces are IP (in-progress) or blocking. Naturally, I had the most fun with Linguini in the last few days of the internship, but there just wasn't enough time to finish it. C'est la vie.

The internship experience was as great as you would hope it would be. Pixar is awesome. The people are so supportive and encouraging. Go work at Pixar!

April 1, 2011

The Demo Reel

some oldies and some newbies.

March 22, 2011

Paso Doble teaser

Busy, busy, busy. That is how I would describe my days lately. If it's not the film, it's the demo reel. If it's not the demo reel, it's the portfolio. The end of school is just a few weeks away, so it's time to really buckle down & get things done.

People have been asking to see something from my film, so here is a little teaser. It's the opening dance , which is my twist on a Paso Doble. I don't want to give too much away, so you'll have to wait until graduation to see more!

***Thank you to Dan Sprogis for helping me paint this beast.

January 3, 2011

Quadrupeds 101

While working on the film I've also been juggling CG animation. Realistically, how many hand-drawn films are being made today? Yeah, so I've recently taken an interest in Maya, and guess what? I actually like it!

I'm almost done my first scene, but already moving onto my second; a dog walk to run to jump. Taking the Jason Ryan approach, I've drawn thumbnails in Flipbook first. If you're a 2D animator wanting to branch off into CG, this method is very logical.

Anyway, I'll post both of the rendered scenes when they're ready to be seen. For now, chicken scratched keys...

Quadrupeds 101 from Jamie Metzger on Vimeo.